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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/IRHICommandContext
- IRHICommandContext::RHISetShaderTexture()
- FNullDynamicRHI::RHISetShaderTexture()
- FOpenGLDynamicRHI::RHISetShaderTexture()
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include | #include "RHIContext.h" |
void RHISetShaderTexture
&40;
FRHIGraphicsShader &42; Shader,
uint32 TextureIndex,
FRHITexture &42; NewTexture
&41;
Remarks
Set the shader resource view of a surface.