Navigation
API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/GetShaderFrequencyString
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIStrings.h |
| Include | #include "RHIStrings.h" |
const TCHAR * GetShaderFrequencyString
(
EShaderFrequency Frequency,
bool bIncludePrefix
)
Remarks
Needs to stay inline for shader formats which can't depend on the RHI module.