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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHI.h |
| Include | #include "RHI.h" |
uint32 GetExpectedFeatureLevelMaxTextureSamplers
(
const FStaticFeatureLevel FeatureLevel
)
Remarks
Return what the expected number of samplers will be supported by a feature level Note that since the Feature Level is pretty orthogonal to the RHI/HW, this is not going to be perfect If should only be used for a guess at the limit, the real limit will not be known until runtime