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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHI.h |
| Include | #include "RHI.h" |
Syntax
struct FViewportBounds
Remarks
Viewport bounds structure to set multiple view ports for the geometry shader (needs to be 1:1 to the D3D11 structure)
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Height | ||
| float | MaxDepth | ||
| float | MinDepth | ||
| float | TopLeftX | ||
| float | TopLeftY | ||
| float | Width |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FViewportBounds
(
float InTopLeftX, |