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Unreal Engine C++ API Reference > Runtime > RHI
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include | #include "RHICommandList.h" |
Syntax
struct FUpdateTexture3DData
Remarks
Struct to hold common data between begin/end updatetexture3d
Variables
Type | Name | Description | |
---|---|---|---|
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uint8 * | Data | |
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uint32 | DataSizeBytes | |
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uint32 | DepthPitch | |
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uint32 | FrameNumber | |
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uint32 | MipIndex | |
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uint8[64] | PlatformData | |
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uint32 | RowPitch | |
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FRHITexture * | Texture | |
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FUpdateTextureRegion3D | UpdateRegion |
Constructors
Type | Name | Description | |
---|---|---|---|
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FUpdateTexture3DData
(
FRHITexture* InTexture, |