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API > API/Runtime > API/Runtime/RHI
| Name | FRayTracingShaderBindings |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
Syntax
struct FRayTracingShaderBindings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindlessParameters | TArray< FRHIShaderParameterResource > | RHICommandList.h | ||
| Samplers | FRHISamplerState * | RHICommandList.h | ||
| SRVs | FRHIShaderResourceView * | RHICommandList.h | ||
| Textures | FRHITexture * | RHICommandList.h | ||
| UAVs | FRHIUnorderedAccessView * | RHICommandList.h | ||
| UniformBuffers | FRHIUniformBuffer * | RHICommandList.h |