 |
bool |
bAllowCompaction |
|
 |
bool |
bAllowUpdate |
|
 |
bool |
bFastBuild |
|
 |
FDebugName |
DebugName |
Use FDebugName for auto-generated debug names with numbered suffixes, it is a variation of FMemoryImageName with optional number postfix. |
 |
ERayTracingGeometryType |
GeometryType |
|
 |
FBufferRHIRef |
IndexBuffer |
|
 |
uint32 |
IndexBufferOffset |
Offset in bytes from the base address of the index buffer. |
 |
FResourceArrayInterface * |
OfflineData |
Offline built geometry data. If null, the geometry will be built by the RHI at runtime. |
 |
FName |
OwnerName |
Store the path name of the owner object for resource tracking. FMemoryImageName allows a conversion to/from FName. |
 |
TArray< FRayTracingGeometrySegment > |
Segments |
Partitions of geometry to allow different shader and resource bindings. |
 |
FRHIRayTracingGeometry * |
SourceGeometry |
Pointer to an existing ray tracing geometry which the new geometry is built from. |
 |
uint32 |
TotalPrimitiveCount |
Total number of primitives in all segments of the geometry. Only used for validation. |
 |
ERayTracingGeometryInitializerType |
Type |
|