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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRWBuffer > API/Runtime/RHI/FRWBuffer/Initialize
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
| Include | #include "RHIUtilities.h" |
void Initialize
(
FRHICommandListBase & RHICmdList,
const TCHAR * InDebugName,
uint32 BytesPerElement,
uint32 NumElements,
EPixelFormat Format,
ERHIAccess InResourceState,
EBufferUsageFlags AdditionalUsage,
FResourceArrayInterface * InResourceArray
)
Parameters
| Name | Description |
|---|---|
| AdditionalUsage | passed down to RHICreateVertexBuffer(), get combined with "BUF_UnorderedAccess | BUF_ShaderResource" e.g. BUF_Static |