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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITransientTexture
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHITransientResourceAllocator.h |
| Include | #include "RHITransientResourceAllocator.h" |
FRHITransientTexture
&40;
FRHITexture &42; InTexture,
uint64 InGpuVirtualAddress,
uint64 InHash,
uint64 InSize,
ERHITransientAllocationType InAllocationType,
const FRHITextureCreateInfo & InCreateInfo
&41;