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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITransientTexture
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHITransientResourceAllocator.h |
| Include | #include "RHITransientResourceAllocator.h" |
FRHIShaderResourceView * GetOrCreateSRV
(
FRHICommandListBase & RHICmdList,
const FRHITextureSRVCreateInfo & InCreateInfo
)
Remarks
Finds a SRV matching the descriptor in the cache or creates a new one and updates the cache.