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Represents an allocation from a transient page pool.
| Name | FRHITransientPagePoolAllocation |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHITransientResourceAllocator.h |
| Include Path | #include "RHITransientResourceAllocator.h" |
Syntax
struct FRHITransientPagePoolAllocation
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Hash | uint64 | A unique hash identifying this allocation to the allocator implementation. | RHITransientResourceAllocator.h | |
| Pool | FRHITransientPagePool * | The transient page pool which made the allocation. | RHITransientResourceAllocator.h | |
| SpanIndex | uint16 | The index identifying the allocation to the page pool. | RHITransientResourceAllocator.h | |
| SpanOffsetMax | uint16 | RHITransientResourceAllocator.h | ||
| SpanOffsetMin | uint16 | Offsets into the array of spans for the allocator implementation. | RHITransientResourceAllocator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
RHITransientResourceAllocator.h |