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API > API/Runtime > API/Runtime/RHI
| Name | FRHITransientAliasingOverlap |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHITransition.h |
| Include Path | #include "RHITransition.h" |
Syntax
struct FRHITransientAliasingOverlap
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHITransition.h | |||
FRHITransientAliasingOverlap
(
FRHITexture* InTexture |
RHITransition.h | ||
FRHITransientAliasingOverlap
(
FRHIBuffer* InBuffer |
RHITransition.h | ||
FRHITransientAliasingOverlap
(
FRHIResource* InResource, |
RHITransition.h |
Enums
Public
| Name | Remarks |
|---|---|
| EType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Buffer | FRHIBuffer * | RHITransition.h | ||
| FRHITransientAliasingOverlap | union FRHITransientAliasingOverlap | RHITransition.h | ||
| Resource | FRHIResource * | RHITransition.h | ||
| Texture | FRHITexture * | RHITransition.h | ||
| Type | enum FRHITransientAliasingOverlap::EType | RHITransition.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsBuffer() |
RHITransition.h | ||
bool IsTexture() |
RHITransition.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRHITransientAliasingOverlap& RHS |
RHITransition.h | ||
bool operator==
(
const FRHITransientAliasingOverlap& Other |
RHITransition.h |