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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITexture
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include | #include "RHIResources.h" |
void SetLastRenderTime
&40;
float InLastRenderTime
&41;
Remarks
RenderTime & Name functions - non virtualsets the last time this texture was cached in a resource table.