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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITexture
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include | #include "RHIResources.h" |
bool IsMultisampled&40;&41; const
Whether the texture is multi sampled.