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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIShaderParameters.h |
| Include | #include "RHIShaderParameters.h" |
Syntax
struct FRHIShaderParameterResource
Remarks
Compact representation of a bound resource parameter (Texture, SRV, UAV, SamplerState, or UniformBuffer)
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint16 | Index | ||
| FRHIResource * | Resource | ||
| EType | Type |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRHIShaderParameterResource
(
FRHITexture* InTexture, |
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FRHIShaderParameterResource
(
FRHIShaderResourceView* InView, |
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FRHIShaderParameterResource
(
FRHIUnorderedAccessView* InUAV, |
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FRHIShaderParameterResource
(
FRHISamplerState* InSamplerState, |
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FRHIShaderParameterResource
(
FRHIUniformBuffer* InUniformBuffer, |
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FRHIShaderParameterResource
(
EType InType, |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EType |