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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIShaderBindingLayout
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIShaderBindingLayout.h |
| Include | #include "RHIShaderBindingLayout.h" |
const FRHIUniformBufferShaderBindingLayout * FindEntry
(
const FString & LayoutName
) const