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API > API/Runtime > API/Runtime/RHI
| Name | FRHIRenderTargetView |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FRHIRenderTargetView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIResources.h | |||
| RHIResources.h | |||
FRHIRenderTargetView
(
const FRHIRenderTargetView& |
RHIResources.h | ||
FRHIRenderTargetView
(
FRHITexture* InTexture, |
Common case | RHIResources.h | |
FRHIRenderTargetView
(
FRHITexture* InTexture, |
Common case | RHIResources.h | |
FRHIRenderTargetView
(
FRHITexture* InTexture, |
RHIResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArraySliceIndex | uint32 | Array slice or texture cube face. | RHIResources.h | |
| LoadAction | ERenderTargetLoadAction | RHIResources.h | ||
| MipIndex | uint32 | RHIResources.h | ||
| StoreAction | ERenderTargetStoreAction | RHIResources.h | ||
| Texture | FRHITexture * | RHIResources.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIResources.h | |||
FRHIRenderTargetView & operator=
(
const FRHIRenderTargetView& |
RHIResources.h | ||
bool operator==
(
const FRHIRenderTargetView& Other |
RHIResources.h |