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API > API/Runtime > API/Runtime/RHI
| Name | FRHIPipelineBinaryLibrary |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIShaderLibrary.h |
| Include Path | #include "RHIShaderLibrary.h" |
Syntax
class FRHIPipelineBinaryLibrary : public FRHIResource
Inheritance Hierarchy
- FRHIResource → FRHIPipelineBinaryLibrary
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIPipelineBinaryLibrary
(
EShaderPlatform InPlatform, |
RHIShaderLibrary.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRHIPipelineBinaryLibrary() |
RHIShaderLibrary.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EShaderPlatform GetPlatform() |
RHIShaderLibrary.h |