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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIGlobals
Syntax
bool SupportsParallelRenderingTasksWithSeparateRHIThread
Remarks
Temporary. When OpenGL is running in a separate thread, it cannot yet do things like initialize shaders that are first discovered in a rendering task. It is doable, it just isn't done.