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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIGlobals
Syntax
bool SupportsParallelRHIExecute
Remarks
Whether or not the RHI supports parallel RHIThread executes / translates Requirements: RHICreateBoundShaderState & RHICreateGraphicsPipelineState is threadsafe and GetCachedBoundShaderState must not be used. GetCachedBoundShaderState_Threadsafe has a slightly different protocol.