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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIGlobals > API/Runtime/RHI/FRHIGlobals/FRayTracing
Syntax
bool SupportsShaders
Remarks
Whether or not the RHI supports ray tracing raygen, miss and hit shaders (i.e. full ray tracing pipeline). The RHI may support inline ray tracing from compute shaders, but not the full pipeline.