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API > API/Runtime > API/Runtime/RHI
| Name | FRHICommandSetShaderRootConstants |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
Syntax
struct FRHICommandSetShaderRootConstants : public FRHICommand< FRHICommandSetShaderRootConstants, PREPROCESSOR_JOIN>
Inheritance Hierarchy
- FRHICommandBase → FRHICommand → FRHICommandSetShaderRootConstants
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FORCEINLINE_DEBUGGABLE FRHICommandSetShaderRootConstants () |
RHICommandList.h | ||
FORCEINLINE_DEBUGGABLE FRHICommandSetShaderRootConstants
(
const FUint32Vector4 InConstants |
RHICommandList.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constants | const FUint32Vector4 | RHICommandList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RHI_void Execute
(
FRHICommandListBase& CmdList |
RHICommandList.h |