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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHICommandListImmediate
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include | #include "RHICommandList.h" |
void Read3DSurfaceFloatData
(
FRHITexture * Texture,
FIntRect Rect,
FIntPoint ZMinMax,
TArray < FFloat16Color > & OutData,
FReadSurfaceDataFlags Flags
)