 |
bool |
bAsyncPSOCompileAllowed |
|
 |
bool |
bImmediate |
|
 |
bool |
bInsideComputePass |
|
 |
bool |
bInsideOcclusionQueryBatch |
|
 |
bool |
bInsideRenderPass |
|
 |
FRHIComputeShader * |
BoundComputeShaderRHI |
|
 |
FBoundShaderStateInput |
BoundShaderInput |
|
 |
FRHIDepthRenderTargetView |
CachedDepthStencilTarget |
|
 |
uint32 |
CachedNumSimultanousRenderTargets |
|
 |
TStaticArray< FRHIRenderTargetView, MaxSimultaneousRenderTargets > |
CachedRenderTargets |
|
 |
FRHIGPUMask |
CurrentGPUMask |
|
 |
TArray< FRHIResource *, FConcurrentLinearArrayAllocator > |
ExtendedLifetimeResources |
|
 |
uint8 |
ExtendResourceLifetimeRefCount |
|
 |
TRefCountPtr< FFenceCandidate > |
FenceCandidate |
|
 |
bool |
HasFragmentDensityAttachment |
|
 |
FRHIGPUMask |
InitialGPUMask |
|
 |
uint8 |
MultiViewCount |
|
 |
FGraphEventArray |
QueuedFenceCandidateEvents |
|
 |
TArray< TRefCountPtr< FFenceCandidate >, FConcurrentLinearArrayAllocator > |
QueuedFenceCandidates |
|
 |
ERecordingThread |
RecordingThread |
|
 |
FGraphEventRef |
RHIThreadBufferLockFence |
|
 |
FRHICommandListBase::FPersistentState::FGPUStats |
Stats |
|
 |
ESubpassHint |
SubpassHint |
|
 |
uint8 |
SubpassIndex |
|