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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHICommandList
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include | #include "RHICommandList.h" |
void SetDefaultRayTracingHitGroup
(
FRHIShaderBindingTable * SBT,
FRayTracingPipelineState * Pipeline,
uint32 HitGroupIndex
)