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Unreal Engine C++ API Reference > Runtime > RHI > FRHICommand
- FRHICommandBase::ExecuteAndDestruct()
- FRHICommand::ExecuteAndDestruct()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include | #include "RHICommandList.h" |
virtual void ExecuteAndDestruct
&40;
FRHICommandListBase & CmdList,
FRHICommandListDebugContext & Context
&41;