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Unreal Engine C++ API Reference > Runtime > RHI > FRHIBlendState
- FRHIBlendState::GetInitializer()
- FOpenGLBlendState::GetInitializer()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include | #include "RHIResources.h" |
virtual bool GetInitializer
&40;
class FBlendStateInitializerRHI & Init
&41;