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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FPipelineFileCacheManager
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include | #include "PipelineFileCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp |
static void Initialize
&40;
uint32 GameVersion
&41;