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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FPipelineCacheFileFormatPSO > API/Runtime/RHI/FPipelineCacheFileFormatPSO/FPipelineFileCacheRayTracingDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PipelineFileCache.h | |||
FPipelineFileCacheRayTracingDesc
(
const FRayTracingPipelineStateInitializer& Initializer, |
PipelineFileCache.h |
FPipelineFileCacheRayTracingDesc()
| Name | FPipelineFileCacheRayTracingDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
FPipelineFileCacheRayTracingDesc()
FPipelineFileCacheRayTracingDesc(const FRayTracingPipelineStateInitializer &, const FRHIRayTracingShader *)
| Name | FPipelineFileCacheRayTracingDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp |
FPipelineFileCacheRayTracingDesc
(
const FRayTracingPipelineStateInitializer & Initializer,
const FRHIRayTracingShader * ShaderRHI
)