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Unreal Engine C++ API Reference > Runtime > RHI > FLockTracker > FLockParams
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include | #include "RHICommandList.h" |
FLockParams
&40;
void &42; InRHIBuffer,
void &42; InBuffer,
uint32 InOffset,
uint32 InBufferSize,
EResourceLockMode InLockMode
&41;