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Unreal Engine C++ API Reference > Runtime > RHI > FGenericStaticFeatureLevel > FGenericStaticFeatureLevel
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIFeatureLevel.h |
Include | #include "RHIFeatureLevel.h" |
FGenericStaticFeatureLevel
&40;
const TEnumAsByte< ERHIFeatureLevel::Type > InFeatureLevel
&41;