Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FGPUTiming
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
static void StaticInitialize
&40;
void &42; UserData,
PlatformStaticInitialize &42; PlatformFunction
&41;