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Unreal Engine C++ API Reference > Runtime > RHI > FGPUTiming
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
static FGPUTimingCalibrationTimestamp GetCalibrationTimestamp
&40;
uint32 GPUIndex
&41;
Remarks
Returns a pair of timestamps performed on GPU and CPU at nearly the same time, in microseconds. CPU and GPU timestamps, in microseconds. Both are 0 if feature isn't supported.