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Stats for a single perf event node.
| Name | FGPUProfilerEventNode |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
| Include Path | #include "GPUProfiler.h" |
Syntax
class FGPUProfilerEventNode : public FGPUProfilerEventNodeStats
Inheritance Hierarchy
- FRefCountedObject → FGPUProfilerEventNodeStats → FGPUProfilerEventNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGPUProfilerEventNode
(
const TCHAR* InName, |
GPUProfiler.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FGPUProfilerEventNode() |
GPUProfiler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Children | TArray< TRefCountPtr< FGPUProfilerEventNode > > | Children perf event nodes. | GPUProfiler.h | |
| Name | FString | GPUProfiler.h | ||
| Parent | FGPUProfilerEventNode * | Pointer to parent node so we can walk up the tree on appEndDrawEvent. | GPUProfiler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetTiming() |
GPUProfiler.h | ||
virtual void StartTiming() |
GPUProfiler.h | ||
virtual void StopTiming() |
GPUProfiler.h |