Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FGPUDefragAllocator
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
Include | #include "GPUDefragAllocator.h" |
Source | /Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp |
virtual void Lock
&40;
const void &42; Pointer
&41;
Remarks
Locks an FMemoryChunk
Parameters
Name | Description |
---|---|
Pointer | Pointer indicating which chunk to lock |