Navigation
API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FGPUDefragAllocator
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
| Include | #include "GPUDefragAllocator.h" |
| Source | /Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp |
bool FinishAllRelocations&40;&41;
Remarks
Blocks the calling thread until all relocations and reallocations that were initiated by Tick() have completed. true if there were any relocations in progress before this call