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Unreal Engine C++ API Reference > Runtime > RHI > FGPUDefragAllocator > FMemoryChunk
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
Include | #include "GPUDefragAllocator.h" |
void SetSyncIndex
&40;
uint32 InSyncIndex,
int64 InSyncSize
&41;
Remarks
Sets the relocation sync index.
Parameters
Name | Description |
---|---|
InSyncIndex | GPU synchronization identifier that can be compared with BestFitAllocator::CompletedSyncIndex |
InSyncSize | Number of uint8s that require GPU synchronization (starting from the beginning of the chunk) |