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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
- FDynamicRHI::RHIGetNativeInstance()
- FVulkanDynamicRHI::RHIGetNativeInstance()
- FOpenGLDynamicRHI::RHIGetNativeInstance()
- FNullDynamicRHI::RHIGetNativeInstance()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
void &42; RHIGetNativeInstance&40;&41;
Remarks
Provides access to the native instance. Generally this should be avoided but is useful for third party plugins.