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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
Source | /Engine/Source/Runtime/RHI/Private/RHICommandList.cpp |
virtual FRHIShaderLibraryRef RHICreateShaderLibrary_RenderThread
&40;
class FRHICommandListImmediate & RHICmdList,
EShaderPlatform Platform,
FString FilePath,
FString Name
&41;