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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
- FDynamicRHI::RHICreatePixelShader()
- FNullDynamicRHI::RHICreatePixelShader()
- FVulkanDynamicRHI::RHICreatePixelShader()
- FOpenGLDynamicRHI::RHICreatePixelShader()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
FPixelShaderRHIRef RHICreatePixelShader
&40;
TArrayView< const uint8 > Code,
const FSHAHash & Hash
&41;
Remarks
FlushType: Wait RHI Thread.