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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI > RHIBindDebugLabelName
- FDynamicRHI::RHIBindDebugLabelName()
- FVulkanDynamicRHI::RHIBindDebugLabelName()
- FNullDynamicRHI::RHIBindDebugLabelName()
- FOpenGLDynamicRHI::RHIBindDebugLabelName()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
void RHIBindDebugLabelName
&40;
FRHITexture &42; Texture,
const TCHAR &42; Name
&41;
Remarks
FlushType: Thread safe.