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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
virtual void RHIBeginSuspendRendering&40;&41;
Remarks
Tells the RHI we're about to suspend it.