Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
- FDynamicRHI::RHIAcquireThreadOwnership()
- FVulkanDynamicRHI::RHIAcquireThreadOwnership()
- FNullDynamicRHI::RHIAcquireThreadOwnership()
- FOpenGLDynamicRHI::RHIAcquireThreadOwnership()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
void RHIAcquireThreadOwnership&40;&41;
Remarks
Acquires or releases ownership of the platform-specific rendering context for the calling thread