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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FDynamicRHI
Finalizes (i.e. closes) the specified command context, returning the completed platform command list object. The returned command list can later be submitted to the GPU by calling RHISubmitCommandLists().
The context may be destroyed or recycled, so should not be used again. Call RHIGetCommandContext() to get a new context.
Called by parallel worker threads, and the RHI thread. Platform implementations must be thread safe.
| Name | FRHIFinalizeContextArgs |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include Path | #include "DynamicRHI.h" |
Syntax
struct FRHIFinalizeContextArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Contexts | TArray< IRHIComputeContext * > | DynamicRHI.h | ||
| UploadContext | IRHIUploadContext * | DynamicRHI.h |