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| Name | FCachedBoundShaderStateLink_Threadsafe |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
| Include Path | #include "BoundShaderStateCache.h" |
Syntax
class FCachedBoundShaderStateLink_Threadsafe : public FCachedBoundShaderStateLink
Inheritance Hierarchy
- FCachedBoundShaderStateLink → FCachedBoundShaderStateLink_Threadsafe
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCachedBoundShaderStateLink_Threadsafe
(
FRHIVertexDeclaration* VertexDeclaration, |
Adds the bound shader state to the cache. | BoundShaderStateCache.h | |
FCachedBoundShaderStateLink_Threadsafe
(
FRHIMeshShader* MeshShader, |
Adds the bound shader state to the cache. | BoundShaderStateCache.h | |
FCachedBoundShaderStateLink_Threadsafe
(
FRHIVertexDeclaration* VertexDeclaration, |
Adds the bound shader state to the cache. | BoundShaderStateCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddToCache() |
BoundShaderStateCache.h | ||
void RemoveFromCache() |
BoundShaderStateCache.h |