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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FCachedBoundShaderStateLink_Thre- > API/Runtime/RHI/FCachedBoundShaderStateLink_Thre-/__ctor
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
| Include | #include "BoundShaderStateCache.h" |
FCachedBoundShaderStateLink_Threadsafe
&40;
FRHIVertexDeclaration &42; VertexDeclaration,
FRHIVertexShader &42; VertexShader,
FRHIPixelShader &42; PixelShader,
FRHIGeometryShader &42; GeometryShader,
FRHIBoundShaderState &42; InBoundShaderState
&41;
Remarks
Adds the bound shader state to the cache.