Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FCachedBoundShaderStateLink_Threadsafe
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
Include | #include "BoundShaderStateCache.h" |
Source | /Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp |
void AddToCache&40;&41;