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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FAsyncReallocationRequest
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAsyncReallocationRequest
(
const FAsyncReallocationRequest& Other |
Hidden on purpose since outside usage isn't necessarily thread-safe. | GPUDefragAllocator.h | |
FAsyncReallocationRequest
(
void* InCurrentBaseAddress, |
Creates a new reallocation request. | GPUDefragAllocator.h |
FAsyncReallocationRequest(const FAsyncReallocationRequest &)
Description
Hidden on purpose since outside usage isn't necessarily thread-safe.
| Name | FAsyncReallocationRequest |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
| Include Path | #include "GPUDefragAllocator.h" |
FAsyncReallocationRequest
(
const FAsyncReallocationRequest & Other
)
FAsyncReallocationRequest(void , int32, FThreadSafeCounter )
Description
Creates a new reallocation request.
| Name | FAsyncReallocationRequest |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
| Include Path | #include "GPUDefragAllocator.h" |
FAsyncReallocationRequest
(
void * InCurrentBaseAddress,
int32 InNewSize,
FThreadSafeCounter * InRequestStatus
)
Parameters
| Name | Remarks |
|---|---|
| InCurrentBaseAddress | Current base address |
| InNewSize | Requested new size, in uint8s |
| InRequestStatus | Will be decremented by one when the request has been completed. Can be nullptr. |