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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
| Include | #include "RHIUtilities.h" |
void ClearRenderTarget
(
FRHICommandList & RHICmdList,
FRHITexture * Texture,
uint32 MipIndex,
uint32 ArraySlice
)
Remarks
Performs a clear render pass on an RHI texture. The texture is expected to be in the RTV state.