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Unreal Engine C++ API Reference > Runtime > PropertyPath
References
Module | PropertyPath |
Header | /Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h |
Include | #include "PropertyPathHelpers.h" |
Syntax
template<typename T, typename ContainerType>
struct FSetValueHelper
Remarks
Helper function used to set a value
Specializations
FSetValueHelper< bool, ContainerType >
FSetValueHelper< T[N], ContainerType >
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | SetValue
(
ContainerType* InContainer, |